Animation exercise conducted for the credits of the film adaptation of the action video game Metal Gear Solid, inspired by the work that Kyle Cooper did for some editions of this video game.
Illustrations of the original artwork of the games were used. The main element of animation is a camera that traverses the two-dimensional elements in a three-dimensional space. Audio was also worked on specifically for composition through the use of Pro Scores.
It sought to convey the feeling, tension and atmosphere of the games.