Axon is an exploration of the role of the graphic designer in the video game industry. It consists of two elements: a theoretical part about designers in video games and their areas of work and another practical part in which, based on a novel, a script of a game has been developed to build the different graphic elements they contain: naming, brands , merchandising, packaging, motion graphics, internal graphics, interface design, etc.
Part of the project theory can be consulted on the website of the fictitious company that would develop it: www.undercorp.es